Original BRUMA Header: A little light against the night. Luma, the ivory moth with a coral scarf, leaps over illustrated thorn seeds in a moonlit greenhouse.
Original Luma brand illustration · development preview.

BRUMA: Little Light

A little light.
A garden to discover.

Guide Luma, a tiny moth with a coral scarf, through three illustrated gardens. Jump over thorny seeds, gather light and find your rhythm in an original native arcade.

First edition in preparation

Original BRUMA Search illustration with Luma, luminous wings, a coral scarf and a golden light trail in a dark greenhouse. Brand art, not gameplay.
Original product illustration · native app screens appear in the gallery.

A closer look.

Select an image to view it larger. Swipe to explore.

A little light. A big adventure.

Meet Luma and choose your next run.

One more jump. One more try.

Practise movement, jumps and flashes without a timer or defeat.

Little wings. Your own magic.

Earn three moth characters through play, all with equal abilities.

24 chapters. One little hero.

Follow your local chapter journey through three gardens.

Your quiet garden. Yours forever.

The optional ad-free screen in development; StoreKit prices do not establish purchase validation or public availability.

A new day. A new storm.

Return to the UTC daily seed, without continuations or global rankings.

A light in the mist.

Original launch illustration, separate from the six native app compositions.

Final localized App Store compositions with unchanged real native development screens and fresh local progress. The first edition and ad-free purchase remain pending Apple approval and public release.

BRUMA: Little Light

Platform
iPhone / iPad · iOS 17+
Interface
English and Spanish
Modes
Endless · daily · practice · chapters
Progress
Local records, missions and stars

Why we’re building it

A small glow.
A rhythm of your own.

For people who enjoy short arcade sessions, original illustrated worlds and a place to practise before chasing a score.

Movement, timing and a diminishing light meter give a small arcade clear decisions. A practice mode without defeat creates room to learn those controls before trying an endless run, a daily garden or chapter goals.

We are building BRUMA around Luma and three original gardens, with jumping, light collection and a charged flash. The aim is a compact native arcade with local progression and adjustable audio and haptics, without a player account.

A practical example

Practise a double jump over a thorny seed, gather light and try a charged flash. Then complete a greenhouse chapter, earn stars and return another day to the garden selected by the daily UTC seed.

Jump through the mist. Keep glowing.

Move, jump and double jump to keep Luma glowing. Collect light to replenish time, charge a protective flash and explore an endless run, a daily garden or a 24-chapter journey.

Find your jumping rhythm

Move left or right and jump over thorny seeds. Tap jump twice for a double jump. Chain four quick dodges to double the points earned by your combo.

Keep your light alive

Golden lights replenish your time and charge a flash. When it is ready, activate it to pass through hazards for 1.25 seconds. Pause when you need a break.

Three gardens. Twenty-four chapters.

Journey through the greenhouse, observatory and dawn garden. Complete 24 chapters, earn stars and open the next chapter through play.

A daily garden to return to

The daily seed and garden are set by the UTC date. Keep a personal score on your device. There is no global leaderboard, player account or daily continuation.

Make room for practice

Practice has no timer or defeat. Try movement, double jumps and flashes at your own pace; practice does not add records, currency or stars.

Earn your own little light

Complete local missions, gather in-game currency and earn three moth characters with the same abilities. Gardens, chapters and characters are earned through play, without paid stat upgrades.

What to keep in mind.

Ordinary play and local progress work offline. Ads, purchases and restoration depend on connectivity, provider availability and consent where required. There is no NÚCLEO cloud-save account. Removing the app may delete local records, currency and progress; restoring the ad-free purchase restores access rather than that local save.

First edition in preparation

Project status.

BRUMA: Little Light is in preparation for Apple. Approval and public release remain pending. The images show the development candidate; this website offers no public App Store download.

The planned model is free play with AdMob ads between runs. One non-consumable BRUMA ad-free purchase removes all ads and includes one continuation without a video per eligible endless or chapter run. It does not unlock chapters or characters or change their abilities. No daily or practice continuation, subscription or paid currency. The planned Spain base price is €2.99; Apple shows the local price before purchase. Apple approval, public release, live ads and production purchases remain unverified.

Ask us by emailInformation reviewed October 19, 2026

Frequently asked
questions.

Is BRUMA available to download?

The first edition is in preparation. Apple approval and public release remain pending. This website shows the development candidate and offers support information, without a public App Store download.

How do I control Luma?

Use left and right controls to move and jump to clear thorny seeds. Tap jump twice for a double jump. Gather golden lights for time and flash charge, then activate Flash when charged. Pause whenever you need to stop.

How do gardens and characters unlock?

Earn progress through play, chapter stars and local missions. There are three gardens, 24 chapters and three characters with equal abilities. The ad-free purchase does not sell stat advantages, characters or chapter access.

What changes in the daily challenge?

The seed and garden follow the UTC date. Your score stays on the device; there is no global ranking or social service. Daily runs never allow a continuation, including after an ad-free purchase.

Does practice have a timer?

Practice has no timer or defeat. It lets you try jumps and flashes at your own pace and does not add records, currency or stars.

What does the ad-free purchase include?

One non-consumable purchase removes every ad and includes one video-free continuation per eligible endless or chapter run. The planned base price in Spain is €2.99, with localized Apple pricing and no subscription. No continuation is available in daily or practice modes.

When can ads appear?

Interstitials can appear when retrying after every fourth completed ranked run, starting with the fourth, at least 120 seconds apart. Never during active gameplay. If an ad is unavailable, the next attempt starts directly. A rewarded video is optional for one eligible endless or chapter continuation; the continuation is granted after the completed rewarded ad closes.

How do I restore a purchase or keep progress?

Use Restore Purchases with the Apple Account that bought ad-free access. Restoration recovers that access, not local records, currency or stars. Keep the app and consider your Apple device-backup settings; there is no separate NÚCLEO cloud save.

Where are privacy settings and support?

Open Settings for music, effects, haptics and applicable advertising privacy options. Email hello@nucleo.build with the app version, device model and problem. Hide personal information in screenshots; do not send passwords, card details or unredacted receipts. Apple handles billing and refunds.

We’re here to help.

Help and information for BRUMA: Little Light.

Product supportBRUMA: Little Light privacy

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