Original Walk the World city-route illustration with orange-jacket traveler. Artwork, not native gameplay.
Walk the World · original English key art.

Walk the World: City Twist

A whole world.
One more turn.

Your traveler walks automatically. Turn the miniature neighborhoods ahead to connect the streets, keep pace and explore nine city worlds on iPhone.

First edition in preparation

Original Walk the World city-route illustration with orange-jacket traveler. Artwork, not native gameplay.
Nine city worlds · original marketing illustration.

A closer look.

Select an image to view it larger. Swipe to explore.

Turn the city. Keep walking.

Native Bangkok screen · English artwork shared across both website languages.

A new world around every turn.

Native Amsterdam screen · English artwork shared across both website languages.

Find your rhythm. Chase your best.

Native New York screen · English artwork shared across both website languages.

Little streets. Big discoveries.

Native Paris screen · English artwork shared across both website languages.

Build a passport of possibilities.

Native Barcelona screen · English artwork shared across both website languages.

Your next journey starts here.

Native welcome and passport entry screen · English artwork shared across both website languages.

Six English compositions contain exact native 1.0 development captures inside decorative device frames. Five show actual gameplay; the sixth shows the welcome/passport entry. City scenes use a seeded QA passport to preview destinations, not customer progress or proof of a production purchase. Surrounding scenery, Header and Search are illustrations. Apple approval and public release remain pending.

Walk the World: City Twist

Platform
iPhone · portrait · iOS 18+
Interface
English and Spanish
Worlds
Nine cities · cumulative passport
Stage
First App Store edition in preparation

Why we’re building it

Little streets.
A reason to return.

For people who enjoy short spatial puzzles, miniature city worlds and improving a personal record.

A short journey can feel different when the route itself turns. Aligning the next street while your traveler approaches gives one clear decision a changing rhythm.

We are building a city puzzle around an orange-jacket traveler, original voxel landmarks, a permanent passport and a pace that keeps increasing. English and Spanish share the same game name.

A practical example

Connect a bend in Bangkok, complete another journey to add meters to your passport, then explore a newly earned city. Return for a longer run, or choose Full Unlock to open every destination without ads.

Turn the city. Keep the journey alive.

From Bangkok’s temples to Amsterdam’s canals and Modernist Barcelona, every journey combines familiar landmarks with a changing route. The challenge keeps growing as walking gets faster.

You turn the city

Tap an upcoming neighborhood or use either turn button to rotate its streets and scenery by 90°. Connect its entrance and exit before the traveler arrives. Occupied and visited blocks are locked.

Nine places with a personality

Bangkok, Amsterdam, New York, Paris, Modernist Barcelona, Hong Kong, Tokyo, Buenos Aires and San Francisco each bring original voxel landmarks, local objects and color palettes.

Every meter belongs in your passport

Start with three open cities. Every whole meter across your attempts contributes to permanent passport milestones. Earn all nine cities through free play, preview any destination and choose an unlocked starting city.

A continuously growing challenge

The traveler faces you and walks down the screen. The pace increases continuously across city changes. Pause freezes walking, turns and acceleration. Your personal distance record stays on the device.

One purchase for the whole world

Optional non-consumable Full Unlock opens all nine cities immediately and removes all ads. The owner selected a US base price of US$3.99. No subscription; all cities remain earnable through free play.

What to keep in mind.

City objects and landmarks are decorative. The challenge is connecting rotating streets while the traveler walks automatically. There is no online leaderboard or game account. Apple approval and public release remain pending.

First edition in preparation

Project status.

The first App Store edition is being prepared as Walk the World: City Twist. The game itself keeps the name Walk the World in English and Spanish. A new Apple record exists; Apple approval, public release and production monetization validation remain pending.

Free download is planned with all nine cities earnable through cumulative passport meters. Optional non-consumable Full Unlock, at the owner-selected US base price of US$3.99, opens all cities immediately and removes all ads. No subscription. Localized prices come from Apple; Restore Purchases is separate from the local passport. Production transaction and ad-serving validation remain pending.

Ask us by emailInformation reviewed October 20, 2026

Frequently asked
questions.

Can I download the game?

The first edition is being prepared for Apple review. No public App Store availability is claimed here.

Are these pictures gameplay?

The portrait compositions contain real English native app captures inside decorative device frames. The surrounding worlds, Header and Search are original illustrations. Captures use a seeded demonstration passport to show cities; they are not customer progress or proof of a production purchase.

How do I play?

The traveler walks automatically. Rotate the neighborhoods ahead by 90° to connect their entrance and exit before arrival. Tap the tile or use the two turn buttons.

Do I have to buy the other cities?

No. The passport counts cumulative meters across all attempts. Every city can be earned through free play. Full Unlock opens them immediately and removes all advertising.

What does Full Unlock include?

One non-consumable purchase, with a selected US base price of US$3.99, opens all nine cities and removes every ad. There is no subscription. Apple supplies local prices and restoration requires the purchasing Apple Account.

Can I play offline?

Ordinary play works offline. Apple purchases/restoration, advertising and external support/privacy links need a connection.

How do I get help?

Email hello@nucleo.build with the app version, device model and problem. Do not send passwords or payment details.

We’re here to help.

Help and information for Walk the World: City Twist.

Product supportWalk the World: City Twist privacy

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