You turn the city
Tap an upcoming neighborhood or use either turn button to rotate its streets and scenery by 90°. Connect its entrance and exit before the traveler arrives. Occupied and visited blocks are locked.

Walk the World: City Twist
Your traveler walks automatically. Turn the miniature neighborhoods ahead to connect the streets, keep pace and explore nine city worlds on iPhone.
First edition in preparation

A closer look.
Select an image to view it larger. Swipe to explore.
Native Bangkok screen · English artwork shared across both website languages.
Native Amsterdam screen · English artwork shared across both website languages.
Native New York screen · English artwork shared across both website languages.
Native Paris screen · English artwork shared across both website languages.
Native Barcelona screen · English artwork shared across both website languages.
Native welcome and passport entry screen · English artwork shared across both website languages.
Six English compositions contain exact native 1.0 development captures inside decorative device frames. Five show actual gameplay; the sixth shows the welcome/passport entry. City scenes use a seeded QA passport to preview destinations, not customer progress or proof of a production purchase. Surrounding scenery, Header and Search are illustrations. Apple approval and public release remain pending.
Why we’re building it
For people who enjoy short spatial puzzles, miniature city worlds and improving a personal record.
A short journey can feel different when the route itself turns. Aligning the next street while your traveler approaches gives one clear decision a changing rhythm.
We are building a city puzzle around an orange-jacket traveler, original voxel landmarks, a permanent passport and a pace that keeps increasing. English and Spanish share the same game name.
Connect a bend in Bangkok, complete another journey to add meters to your passport, then explore a newly earned city. Return for a longer run, or choose Full Unlock to open every destination without ads.
From Bangkok’s temples to Amsterdam’s canals and Modernist Barcelona, every journey combines familiar landmarks with a changing route. The challenge keeps growing as walking gets faster.
Tap an upcoming neighborhood or use either turn button to rotate its streets and scenery by 90°. Connect its entrance and exit before the traveler arrives. Occupied and visited blocks are locked.
Bangkok, Amsterdam, New York, Paris, Modernist Barcelona, Hong Kong, Tokyo, Buenos Aires and San Francisco each bring original voxel landmarks, local objects and color palettes.
Start with three open cities. Every whole meter across your attempts contributes to permanent passport milestones. Earn all nine cities through free play, preview any destination and choose an unlocked starting city.
The traveler faces you and walks down the screen. The pace increases continuously across city changes. Pause freezes walking, turns and acceleration. Your personal distance record stays on the device.
Optional non-consumable Full Unlock opens all nine cities immediately and removes all ads. The owner selected a US base price of US$3.99. No subscription; all cities remain earnable through free play.
City objects and landmarks are decorative. The challenge is connecting rotating streets while the traveler walks automatically. There is no online leaderboard or game account. Apple approval and public release remain pending.
First edition in preparation
The first App Store edition is being prepared as Walk the World: City Twist. The game itself keeps the name Walk the World in English and Spanish. A new Apple record exists; Apple approval, public release and production monetization validation remain pending.
Free download is planned with all nine cities earnable through cumulative passport meters. Optional non-consumable Full Unlock, at the owner-selected US base price of US$3.99, opens all cities immediately and removes all ads. No subscription. Localized prices come from Apple; Restore Purchases is separate from the local passport. Production transaction and ad-serving validation remain pending.
Ask us by emailInformation reviewed October 20, 2026The first edition is being prepared for Apple review. No public App Store availability is claimed here.
The portrait compositions contain real English native app captures inside decorative device frames. The surrounding worlds, Header and Search are original illustrations. Captures use a seeded demonstration passport to show cities; they are not customer progress or proof of a production purchase.
The traveler walks automatically. Rotate the neighborhoods ahead by 90° to connect their entrance and exit before arrival. Tap the tile or use the two turn buttons.
No. The passport counts cumulative meters across all attempts. Every city can be earned through free play. Full Unlock opens them immediately and removes all advertising.
One non-consumable purchase, with a selected US base price of US$3.99, opens all nine cities and removes every ad. There is no subscription. Apple supplies local prices and restoration requires the purchasing Apple Account.
Ordinary play works offline. Apple purchases/restoration, advertising and external support/privacy links need a connection.
Email hello@nucleo.build with the app version, device model and problem. Do not send passwords or payment details.
Help and information for Walk the World: City Twist.