Original Pop Circuit console illustration with smooth colourful bubbles.
Original promotional illustration · 1.0 preview.

Pop Circuit

A little light.
One more round.

A colourful pocket console for your reflexes. Hold it sideways, tap the glowing bubbles and hit POP to keep the rhythm going.

Coming to the App Store

Original Pop Circuit Search artwork with its light-up console and candy-colour spheres.
Promotional illustration; the genuine native game appears below.

A closer look.

Select an image to view it larger. Swipe to explore.

Follow the glow.

Smooth bubbles, bright lights and original pops.

Three ways to play.

Challenge, Memory and Sprint.

See it. Remember it.

Repeat the growing light sequence.

Sixty seconds. Go!

Build your score before time runs out.

Four rounds. A new level.

A celebration over the same board.

A record to beat.

Retry from zero, keeping your personal target.

Real localized native iPhone screens, in original device frames. Level 1 and its record were earned through ordinary QA input, with no prepared scores or purchase unlocks. The surrounding console artwork is illustrative. First edition pending Apple review and release.

Pop Circuit

Platform
iPhone / iPad · iOS 17+
Languages
English and Spanish
Modes
Challenge · Memory · 60-second Sprint
Challenge
100 levels · four rounds each

Why we’re building it

A familiar little console.
A record that calls you back.

For players who enjoy short, colourful reflex and memory games and improving their own score.

A tiny challenge needs to be easy to understand: see a light, press it, confirm the round and know what to try next.

Pop Circuit brings the feel of a handheld light-up toy to a landscape game, with simple inputs, original sounds and a persistent personal target.

A practical example

Clear four Challenge rounds, hear the next level announced over the board, then try to go one level further. If you lose, begin again at zero while your best stays in sight.

Follow the glow. Make it pop.

Play Challenge, repeat a growing sequence in Memory or race a 60-second Sprint. Smooth bubbles, original electronic pops and a highest-level record give every round a clear next goal.

A console in your hands

Play in landscape with a twelve-bubble board, bright lights, tactile-looking surfaces and original electronic sound effects. Sound, level voice and haptics have separate controls.

Start at zero. Beat your best.

Challenge has 100 levels, numbered 0–99, with four rounds per level. A wrong bubble, early POP or time-out ends the run. Retry starts at Level 0; your highest reached level remains your target.

Four rounds. A little celebration.

Every four completed Challenge rounds, the next level appears over the same board with stars, a special sound and an optional spoken announcement.

Remember the lights

Watch a sequence and repeat it in order. Memory adds another light after a confirmed round, and lights can repeat. There is no response time limit.

A sixty-second Sprint

Hit the correct lights and confirm with POP to build your score. Mistakes cost points while the clock keeps running.

POP your way

After clearing the lights, confirm with the POP button or optional tilt/shake controls. Untimed practice lets you explore without recording scores. Gameplay works offline.

What to keep in mind.

Scores, highest reached level, settings and tutorial progress stay on your device. There is no game account or NÚCLEO progress server. Erasing progress or removing the app may remove records; system backups follow your Apple settings. Restoring a purchase restores access, not local records.

Coming to the App Store

Project status.

The Pop Circuit name and app record have been accepted by Apple. Version 1.0 is being prepared; Apple review, approval and public availability remain pending. There is no public download yet.

A one-time Remove Ads purchase is implemented with Apple StoreKit. Final commercial configuration and live purchase validation are pending; no price or public availability is claimed here. The current preview has advertising disabled. Gameplay and records are separate from Apple purchase access.

Ask us by emailInformation reviewed October 26, 2026

Frequently asked
questions.

Can I download it?

Not yet. The Apple app record is created, but the first version has not been approved or released.

Do I keep my level after losing?

Every Challenge run starts at Level 0. The highest level reached remains visible as the record to beat.

Do I have to shake my phone?

No. Choose optional tilt or shake, or simply press POP after clearing the lights.

Does it need the internet?

Gameplay and local records work offline. Apple purchases and any future advertising use online services.

Are these real screens?

The framed screens are genuine native English and Spanish captures. Level 1 and its record were reached by ordinary QA play, without prepared scores or purchase unlocks. The surrounding console art is an illustration.

We’re here to help.

Help and information for Pop Circuit.

Product supportPop Circuit privacy

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